Acceleration (defined in Wheel) | Wheel | |
AccelFactor (defined in Wheel) | Wheel | |
Angle (defined in Wheel) | Wheel | |
BrakeFactor (defined in Wheel) | Wheel | |
CalcForce() (defined in Wheel) | Wheel | |
DamperCompression (defined in Wheel) | Wheel | |
DamperRebound (defined in Wheel) | Wheel | |
DeltaTravel (defined in Wheel) | Wheel | |
draw() (defined in Wheel) | Wheel | |
draw_init() (defined in Wheel) | Wheel | |
GetRay() (defined in Wheel) | Wheel | |
Grip (defined in Wheel) | Wheel | |
Gs (defined in Wheel) | Wheel | |
LandDirection (defined in Wheel) | Wheel | |
LandSpeed (defined in Wheel) | Wheel | |
Lock (defined in Wheel) | Wheel | |
LockUp (defined in Wheel) | Wheel | |
MaxLoad (defined in Wheel) | Wheel | |
MaxTravel (defined in Wheel) | Wheel | |
Model (defined in Wheel) | Wheel | |
ModelFile (defined in Wheel) | Wheel | |
ModelPos (defined in Wheel) | Wheel | |
ModelScale (defined in Wheel) | Wheel | |
MyContact (defined in Wheel) | Wheel | |
MyRef (defined in Wheel) | Wheel | |
Ray (defined in Wheel) | Wheel | |
RelPos (defined in Wheel) | Wheel | |
reset() (defined in Wheel) | Wheel | |
Set(const Ref &ARef, CWCommand &ACommand, CarWorld &CW) (defined in Wheel) | Wheel | |
SpringStiffness (defined in Wheel) | Wheel | |
SteerFactor (defined in Wheel) | Wheel | |
Thrust (defined in Wheel) | Wheel | |
Travel (defined in Wheel) | Wheel | |
Wheel(const Point3D &RelPos=Point3D(), REAL SpringStiffness=30000, REAL MaxTravel=-0.5f, REAL MaxLoad=5000, REAL WheelRadius=0.4f, REAL DamperCompression=2000, REAL DamperRebound=2000, REAL Grip=1.0f, REAL AccelFactor=4000, REAL BrakeFactor=4000, REAL SteerFactor=.5f, bool LockUp=true) (defined in Wheel) | Wheel | |
WheelRadius (defined in Wheel) | Wheel |