Hgl Member List

This is the complete list of members for Hgl, including all inherited members.
Begin(int type) (defined in Hgl)Hgl [inline, static]
ClearColor(const Color &AColor) (defined in Hgl)Hgl [static]
Disable(Enum variable) (defined in Hgl)Hgl [static]
Enable(Enum variable) (defined in Hgl)Hgl [static]
End() (defined in Hgl)Hgl [inline, static]
Enum enum name (defined in Hgl)Hgl
Finish() (defined in Hgl)Hgl [static]
GetCurrent() (defined in Hgl)Hgl [static]
GetExtCompiledVertexArrays() (defined in Hgl)Hgl [static]
GetFinish() (defined in Hgl)Hgl [static]
GetLoadedTextures() (defined in Hgl)Hgl [static]
GetShadows() (defined in Hgl)Hgl [static]
GetTextureMode() (defined in Hgl)Hgl [static]
GetVertexArrays() (defined in Hgl)Hgl [static]
GetViewPort() (defined in Hgl)Hgl [static]
Hgl(HWindow *w) (defined in Hgl)Hgl
INVALID_ENUM enum value (defined in Hgl)Hgl
IsEnabled(Enum variable) (defined in Hgl)Hgl [static]
LINEAR enum value (defined in Hgl)Hgl
LINEAR_MIPMAP_LINEAR enum value (defined in Hgl)Hgl
LockArrays(int first, int count) (defined in Hgl)Hgl [static]
LookFrom(const Ref &ARef) (defined in Hgl)Hgl [static]
MakeCurrent() (defined in Hgl)Hgl
NEAREST enum value (defined in Hgl)Hgl
NONE enum value (defined in Hgl)Hgl
Normal(const Point< 3, GLfloat > &APoint) (defined in Hgl)Hgl [inline, static]
PrintDebug(ostream &out) (defined in Hgl)Hgl [static]
PrintExtentions(ostream &out) (defined in Hgl)Hgl [static]
PrintVersion(ostream &out) (defined in Hgl)Hgl [static]
PurgeError() (defined in Hgl)Hgl [static]
Relocate(const Ref &Position) (defined in Hgl)Hgl [static]
ResizeWindow(HRect &ClientRect) (defined in Hgl)Hgl [static]
Rotate(REAL teta, const Point< 3, GLfloat > &Axe) (defined in Hgl)Hgl [static]
Scale(REAL scale) (defined in Hgl)Hgl [inline, static]
SetColor(const Color &AColor) (defined in Hgl)Hgl [inline, static]
SetExtCompiledVertexArrays(bool value) (defined in Hgl)Hgl [static]
SetFinish(bool value) (defined in Hgl)Hgl [static]
SetLightSource(Point< 3, GLfloat > LightDirection) (defined in Hgl)Hgl [static]
SetShadows(int value) (defined in Hgl)Hgl [static]
SetTextureMode(Enum value) (defined in Hgl)Hgl [static]
SetVertexArrays(bool value) (defined in Hgl)Hgl [static]
SHADOW enum value (defined in Hgl)Hgl
ShadowTransform(const Point< 3, GLfloat > &ALightPos, Point< 3, GLfloat > APlane[3]) (defined in Hgl)Hgl [static]
ShadowTransform(const Point< 3, GLfloat > &ALightPos, const Contact &ShadowContact) (defined in Hgl)Hgl [static]
SwapBuffers() (defined in Hgl)Hgl [static]
TexCoord(const Point< 2, GLfloat > &APoint) (defined in Hgl)Hgl [inline, static]
ThrowError() (defined in Hgl)Hgl [static]
Translate(const Point< 3, GLfloat > &Location) (defined in Hgl)Hgl [static]
UnlockArrays() (defined in Hgl)Hgl [static]
Vertex(const Point< 3, GLfloat > &APoint) (defined in Hgl)Hgl [inline, static]
Vertex(const Point< 2, GLfloat > &APoint) (defined in Hgl)Hgl [inline, static]
Viewport(const HRect &ClientRect) (defined in Hgl)Hgl [static]
WriteText(const char *AText, const Point< 2, GLfloat > &APosition) (defined in Hgl)Hgl [static]
WriteText(const char *AText, const Point< 3, GLfloat > &APosition) (defined in Hgl)Hgl [static]
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