, including all inherited members.
| Begin(int type) (defined in Hgl) | Hgl | [inline, static] |
| ClearColor(const Color &AColor) (defined in Hgl) | Hgl | [static] |
| Disable(Enum variable) (defined in Hgl) | Hgl | [static] |
| Enable(Enum variable) (defined in Hgl) | Hgl | [static] |
| End() (defined in Hgl) | Hgl | [inline, static] |
| Enum enum name (defined in Hgl) | Hgl | |
| Finish() (defined in Hgl) | Hgl | [static] |
| GetCurrent() (defined in Hgl) | Hgl | [static] |
| GetExtCompiledVertexArrays() (defined in Hgl) | Hgl | [static] |
| GetFinish() (defined in Hgl) | Hgl | [static] |
| GetLoadedTextures() (defined in Hgl) | Hgl | [static] |
| GetShadows() (defined in Hgl) | Hgl | [static] |
| GetTextureMode() (defined in Hgl) | Hgl | [static] |
| GetVertexArrays() (defined in Hgl) | Hgl | [static] |
| GetViewPort() (defined in Hgl) | Hgl | [static] |
| Hgl(HWindow *w) (defined in Hgl) | Hgl | |
| INVALID_ENUM enum value (defined in Hgl) | Hgl | |
| IsEnabled(Enum variable) (defined in Hgl) | Hgl | [static] |
| LINEAR enum value (defined in Hgl) | Hgl | |
| LINEAR_MIPMAP_LINEAR enum value (defined in Hgl) | Hgl | |
| LockArrays(int first, int count) (defined in Hgl) | Hgl | [static] |
| LookFrom(const Ref &ARef) (defined in Hgl) | Hgl | [static] |
| MakeCurrent() (defined in Hgl) | Hgl | |
| NEAREST enum value (defined in Hgl) | Hgl | |
| NONE enum value (defined in Hgl) | Hgl | |
| Normal(const Point< 3, GLfloat > &APoint) (defined in Hgl) | Hgl | [inline, static] |
| PrintDebug(ostream &out) (defined in Hgl) | Hgl | [static] |
| PrintExtentions(ostream &out) (defined in Hgl) | Hgl | [static] |
| PrintVersion(ostream &out) (defined in Hgl) | Hgl | [static] |
| PurgeError() (defined in Hgl) | Hgl | [static] |
| Relocate(const Ref &Position) (defined in Hgl) | Hgl | [static] |
| ResizeWindow(HRect &ClientRect) (defined in Hgl) | Hgl | [static] |
| Rotate(REAL teta, const Point< 3, GLfloat > &Axe) (defined in Hgl) | Hgl | [static] |
| Scale(REAL scale) (defined in Hgl) | Hgl | [inline, static] |
| SetColor(const Color &AColor) (defined in Hgl) | Hgl | [inline, static] |
| SetExtCompiledVertexArrays(bool value) (defined in Hgl) | Hgl | [static] |
| SetFinish(bool value) (defined in Hgl) | Hgl | [static] |
| SetLightSource(Point< 3, GLfloat > LightDirection) (defined in Hgl) | Hgl | [static] |
| SetShadows(int value) (defined in Hgl) | Hgl | [static] |
| SetTextureMode(Enum value) (defined in Hgl) | Hgl | [static] |
| SetVertexArrays(bool value) (defined in Hgl) | Hgl | [static] |
| SHADOW enum value (defined in Hgl) | Hgl | |
| ShadowTransform(const Point< 3, GLfloat > &ALightPos, Point< 3, GLfloat > APlane[3]) (defined in Hgl) | Hgl | [static] |
| ShadowTransform(const Point< 3, GLfloat > &ALightPos, const Contact &ShadowContact) (defined in Hgl) | Hgl | [static] |
| SwapBuffers() (defined in Hgl) | Hgl | [static] |
| TexCoord(const Point< 2, GLfloat > &APoint) (defined in Hgl) | Hgl | [inline, static] |
| ThrowError() (defined in Hgl) | Hgl | [static] |
| Translate(const Point< 3, GLfloat > &Location) (defined in Hgl) | Hgl | [static] |
| UnlockArrays() (defined in Hgl) | Hgl | [static] |
| Vertex(const Point< 3, GLfloat > &APoint) (defined in Hgl) | Hgl | [inline, static] |
| Vertex(const Point< 2, GLfloat > &APoint) (defined in Hgl) | Hgl | [inline, static] |
| Viewport(const HRect &ClientRect) (defined in Hgl) | Hgl | [static] |
| WriteText(const char *AText, const Point< 2, GLfloat > &APosition) (defined in Hgl) | Hgl | [static] |
| WriteText(const char *AText, const Point< 3, GLfloat > &APosition) (defined in Hgl) | Hgl | [static] |