draw() (defined in CWFeature) | CWFeature | [virtual] |
draw_init() (defined in CWFeature) | CWFeature | [virtual] |
DrawOnScreen() (defined in CWCamera) | CWCamera | [virtual] |
FixCam(CWVehicle *Vehicle=NULL, const Point3D &Position=Point3D(0, 0, 50)) (defined in FixCam) | FixCam | |
GetRef() (defined in FixCam) | FixCam | [virtual] |
m_CarWorld (defined in CWFeature) | CWFeature | |
reset() (defined in CWFeature) | CWFeature | [virtual] |
Up (defined in CWCamera) | CWCamera | [protected, static] |
update() (defined in CWFeature) | CWFeature | [virtual] |
X (defined in CWCamera) | CWCamera | [protected, static] |
Y (defined in CWCamera) | CWCamera | [protected, static] |
Z (defined in CWCamera) | CWCamera | [protected, static] |
~CWCamera() (defined in CWCamera) | CWCamera | [virtual] |
~CWFeature() (defined in CWFeature) | CWFeature | [virtual] |
~FixCam() (defined in FixCam) | FixCam | [virtual] |