-
#define
__CW_CAMERA_H_ -
-
#define
__CW_VEHICLE_H_ -
-
#define
DEFAULT_VEHICLE -
-
#define
__CAR_WORLD_H_ -
-
#define
CARWORLD_VERSION -
-
#define
EARTH_GRAVITY -
-
#define
STEER_INCREMENT -
-
#define
INIT_TIME_INCREMENT -
-
#define
MIN_TIME_CLICKS_SEC -
-
#define
DEFAULT_TIME_CLICKS_PER_FRAME -
-
#define
__CAR_WORLD_CLASSES_H_ -
-
#define
NB_OBJECTS -
-
#define
OFF_WHEEL -
-
#define
OFF_CAR -
-
#define
OFF_BACKGROUND -
-
#define
EPSILON -
-
#define
HBRAKE_BUTTON -
-
#define
_CAR_WORLD_CLIENT_H_ -
-
namespace
std -
-
#define
_CARWORLD_NET_H_ -
-
#define
DEFAULT_PORT -
-
#define
CLIENT_CONNECT -
-
#define
CLIENT_GAMESTATE -
-
#define
CLIENT_DISCONNECT -
-
#define
SERVER_CONFIRM -
-
#define
SERVER_GAMESTATE -
-
#define
SERVER_DISCONNECT -
-
#define
MAX_VEHICLES -
-
#define
MAX_DATAGRAM_SIZE(ServerGamestate) -
-
#define
_CAR_WORLD_SERVER_H_ -
-
#define
__H_GEOMETRY_H_ -
-
#define
FOR_I(code) -
-
template<unsigned int dim, class type> istream&
operator>> (istream &in, Point<dim, type> &A) -
-
template<unsigned int dim, class type> ostream&
operator<< (ostream &out, const Point<dim, type> &A) -
-
template<unsigned int dim, class type> Point<dim,type>
operator* (type e, const Point<dim, type> &A) -
-
template<class type> Point<3,type>
operator^ (const Point<3, type> &A, const Point<3, type> &B) -
-
template<class type> void
RotateAround(Point<3, type> &A, Point<3, type> B) -
-
typedef Point<2,REAL>
Point2D -
-
typedef Point<3,REAL>
Point3D -
-
istream&
operator >> (istream &infile, Ref &ARef) -
-
ostream&
operator << (ostream &outfile, const Ref &ARef) -
-
unsigned int
LargestPowOf2(unsigned int x) -
-
#define
__H_GRAPHICS_H_ -
-
#define
FONT_WIDTH -
-
#define
FONT_HEIGHT -
-
#define
FIELD_OF_VIEW -
-
#define
NEAR_PLANE -
-
#define
HGL_SHADOWS_DEFAULT -
-
#define
HGL_TEXTURE_MODE_DEFAULT -
-
#define
HGL_VERTEX_ARRAYS_DEFAULT -
-
#define
HGL_EXT_COMPILED_VERTEX_ARRAYS_DEFAULT -
-
#define
HGL_FINISH_DEFAULT -
-
#define
HGL_DELETE_LIST(x) -
-
#define
HGL_NEW_LIST(x) -
-
#define
HGL_DELETE_TEXTURE(x) -
-
typedef Point<3,GLfloat>
Color -
-
extern const Color
Black -
-
extern const Color
White -
-
extern const Color
Grey -
-
typedef void
(APIENTRY * PFNGLLOCKARRAYSPROC)(GLint first, GLsizei count) -
-
typedef void
(APIENTRY * PFNGLUNLOCKARRAYSPROC)(void) -
-
typedef void
(* PFNGLLOCKARRAYSPROC)(GLint first, GLsizei count) -
-
typedef void
(* PFNGLUNLOCKARRAYSPROC)(void) -
-
istream&
operator>> (istream &in, Hgl::Enum &A) -
-
ostream&
operator<< (ostream &out, const Hgl::Enum &A) -
-
#define
__H_IMAGE_H_ -
-
void
H_ReadImage(const char *FileName, unsigned char * &buffer, int &width, int &height) -
-
#define
__H_INPUT_H_ -
-
#define
_H_KEYS_H_ -
-
extern HMapper<H_KEY,string>
KeyMap -
-
ostream&
operator<<(ostream &out, const H_KEY key) -
-
istream&
operator>>(istream &in, H_KEY &key) -
-
#define
_H_MAIN_H_ -
-
#define
BH_DEFAULT_X -
-
#define
BH_DEFAULT_Y -
-
const char*
SystemDescription() -
-
void
Add(HApplication *app) -
-
int
EventLoop(int argc, char **argv) -
-
#define
__H_OBJECT_H_ -
-
istream&
operator >> (istream &in, OFFObject::Vertex &APoint) -
-
ostream&
operator << (ostream &out, const OFFObject::Vertex &APoint) -
-
istream&
operator >> (istream &in, OFFObject::Polygon &APolygon) -
-
ostream&
operator << (ostream &out, const OFFObject::Polygon &APolygon) -
-
#define
__H_PROMPT_H_ -
-
extern ofstream
herr -
-
#define
_H_SOCKET_H_ -
-
void
random_wait() -
-
#define
__H_STANDARD_H_ -
-
#define
H_DUMP(filename,text) -
-
extern ofstream
log_file -
-
#define
PI -
-
typedef float
REAL -
-
#define
H_EPSILON -
-
#define
LIMIT(a,b,c) -
-
#define
ABS(x) -
-
#define
H_MIN(a,b) -
-
#define
H_MAX(a,b) -
-
string
PathOf(const string &AString) -
-
string
TitleOf(const string &AString) -
-
void
OpenForRead(ifstream &infile, const char *FileName) -
-
istream&
EatWhite(istream &in) -
-
template<class T> string
to_string(T x) -
-
#define
__H_TEXTURE_H_ -
-
#define
_H_VARIABLE_H_ -
-
ostream&
operator<< (ostream &out, HVariable &A) -
-
istream&
operator>>(istrstream &in, bool &x) -
-
#define
_H_XML_H_ -
-
#define
__TACHO_H_ -
-
#define
__WORLD_Block_H_ -
-
#define
GRASS_SURFACE -
-
#define
TARMAC_SURFACE -
-
istream&
operator >> (istream &infile, WorldBlock::MyTriangle &ATriangle) -
-
ostream&
operator << (ostream &outfile, WorldBlock::MyTriangle &ATriangle) -
-
#define
_AUTOMAT_H_ -
-
#define
_H_INTERNALS_H_ -
-
#define
_LIN_JOYSTICK_H_ -
-
#define
_X11_INTERNALS_H_ -
-
#define
_BE_INTERNALS_ -
-
#define
_BE_JOYSTICK_H_ -
Alphabetic index Hierarchy of classes
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